<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	>
<channel>
	<title>Comments for Negaview</title>
	<atom:link href="http://www.negaview.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.negaview.com</link>
	<description>Seeing the dark cloud in front of every silver lining</description>
	<pubDate>Fri, 30 Jul 2010 22:18:03 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.7.1</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>Comment on Console Roundup: Xbox 360 by Manuel Danekas</title>
		<link>http://www.negaview.com/videogame/console-roundup-xbox-360/comment-page-1/#comment-88</link>
		<dc:creator>Manuel Danekas</dc:creator>
		<pubDate>Tue, 01 Jun 2010 18:55:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.negaview.com/?p=72#comment-88</guid>
		<description>There's nothing more enjoyable than a video game session.</description>
		<content:encoded><![CDATA[<p>There&#8217;s nothing more enjoyable than a video game session.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Love to Hate: Metal Gear Solid by Jack</title>
		<link>http://www.negaview.com/videogame/love-to-hate-metal-gear-solid/comment-page-1/#comment-85</link>
		<dc:creator>Jack</dc:creator>
		<pubDate>Wed, 03 Mar 2010 18:23:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.negaview.com/?p=130#comment-85</guid>
		<description>Talk about being butthurt.</description>
		<content:encoded><![CDATA[<p>Talk about being butthurt.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Love to Hate: Metal Gear Solid by fred</title>
		<link>http://www.negaview.com/videogame/love-to-hate-metal-gear-solid/comment-page-1/#comment-84</link>
		<dc:creator>fred</dc:creator>
		<pubDate>Thu, 25 Feb 2010 08:35:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.negaview.com/?p=130#comment-84</guid>
		<description>I find it quite ironic that you cite Atlas Shrugged as a great story, which it is, but then trash Sons of Liberty for it's very unconventional storytelling.

Not sure how old you are, but I was a senior in high school when Atlas Shrugged was released and you know what everyone was saying? While Ayn Rand's previous work, The Fountainhead was considered exceptional, they were ripping Atlas Shrugged apart. While it was obvious that most of them had an issue with the powerful ideas that were presented in the book, often the criticism would be the way the story was presented.

Atlas Shrugged is a very long book. There are parts which seem to be long to the average reader, especially the sixty-page speech made by a character near the end. Likewise some of the dialogue by the heroes seem very unreal and by the time you get half-way in, things start getting more bizarre when the events that have and will take place are somewhat revealed.

In comparasion, Sons of Liberty has faced similar scrutiny. The game was meant to be a message about the gaming industry's reliance on game sequels as well as a philosophical look at digital statism as well as free will. Sure, there are long cutscenes but like Atlas Shrugged, they have their purpose. Sure, the plot is somewhat inconclusive but like Atlas Shrugged, the author meant for the reader to use reason to make the right conclusion. Atlas Shrugged was never meant to have a sequel. Neither was MGS2.

Over time, people decided to ignore the pundits and critics and decide for themselves. Atlas Shrugged is now one of the most sold American novels. Sons of Liberty is out of print but there seems to be a much larger understanding of it now than in 2001 when everyone was complaining about not being able to play as Solid Snake. Talk about fanboys.

I do agree though that the storyline did turn for the worst but this actually started with MGS3: Snake Eater. MGS4: Guns of the Patriots hit the nail on the coffin though. Why Hideo Kojima decided to go against his wishes and continue the series is beyond me. His literary genius is now a thing of the past in titles such as Sons of Liberty and Policenauts.</description>
		<content:encoded><![CDATA[<p>I find it quite ironic that you cite Atlas Shrugged as a great story, which it is, but then trash Sons of Liberty for it&#8217;s very unconventional storytelling.</p>
<p>Not sure how old you are, but I was a senior in high school when Atlas Shrugged was released and you know what everyone was saying? While Ayn Rand&#8217;s previous work, The Fountainhead was considered exceptional, they were ripping Atlas Shrugged apart. While it was obvious that most of them had an issue with the powerful ideas that were presented in the book, often the criticism would be the way the story was presented.</p>
<p>Atlas Shrugged is a very long book. There are parts which seem to be long to the average reader, especially the sixty-page speech made by a character near the end. Likewise some of the dialogue by the heroes seem very unreal and by the time you get half-way in, things start getting more bizarre when the events that have and will take place are somewhat revealed.</p>
<p>In comparasion, Sons of Liberty has faced similar scrutiny. The game was meant to be a message about the gaming industry&#8217;s reliance on game sequels as well as a philosophical look at digital statism as well as free will. Sure, there are long cutscenes but like Atlas Shrugged, they have their purpose. Sure, the plot is somewhat inconclusive but like Atlas Shrugged, the author meant for the reader to use reason to make the right conclusion. Atlas Shrugged was never meant to have a sequel. Neither was MGS2.</p>
<p>Over time, people decided to ignore the pundits and critics and decide for themselves. Atlas Shrugged is now one of the most sold American novels. Sons of Liberty is out of print but there seems to be a much larger understanding of it now than in 2001 when everyone was complaining about not being able to play as Solid Snake. Talk about fanboys.</p>
<p>I do agree though that the storyline did turn for the worst but this actually started with MGS3: Snake Eater. MGS4: Guns of the Patriots hit the nail on the coffin though. Why Hideo Kojima decided to go against his wishes and continue the series is beyond me. His literary genius is now a thing of the past in titles such as Sons of Liberty and Policenauts.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The Death of Talent by How I Make $300 a Day Posting Links Online</title>
		<link>http://www.negaview.com/music/the-death-of-talent/comment-page-1/#comment-63</link>
		<dc:creator>How I Make $300 a Day Posting Links Online</dc:creator>
		<pubDate>Tue, 30 Jun 2009 21:10:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.negaview.com/?p=92#comment-63</guid>
		<description>Cool post, just subscribed.</description>
		<content:encoded><![CDATA[<p>Cool post, just subscribed.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The Death of Talent by Michael</title>
		<link>http://www.negaview.com/music/the-death-of-talent/comment-page-1/#comment-62</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Fri, 26 Jun 2009 23:27:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.negaview.com/?p=92#comment-62</guid>
		<description>Hey, have you seen this news article?
&lt;a&gt;New details about Michael Jackson's Death Emerge&lt;/a&gt;
I was wondering if you were going to blog about this...</description>
		<content:encoded><![CDATA[<p>Hey, have you seen this news article?<br />
<a>New details about Michael Jackson&#8217;s Death Emerge</a><br />
I was wondering if you were going to blog about this&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The Death of Talent by Sarah</title>
		<link>http://www.negaview.com/music/the-death-of-talent/comment-page-1/#comment-60</link>
		<dc:creator>Sarah</dc:creator>
		<pubDate>Tue, 23 Jun 2009 23:47:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.negaview.com/?p=92#comment-60</guid>
		<description>Pretty cool post. I just stumbled upon your site and wanted to say 
that I've really enjoyed reading your posts. Anyway 
I'll be subscribing to your blog and I hope you write again soon!</description>
		<content:encoded><![CDATA[<p>Pretty cool post. I just stumbled upon your site and wanted to say<br />
that I&#8217;ve really enjoyed reading your posts. Anyway<br />
I&#8217;ll be subscribing to your blog and I hope you write again soon!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Love to Hate: Metal Gear Solid by Rich</title>
		<link>http://www.negaview.com/videogame/love-to-hate-metal-gear-solid/comment-page-1/#comment-52</link>
		<dc:creator>Rich</dc:creator>
		<pubDate>Thu, 18 Jun 2009 15:02:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.negaview.com/?p=130#comment-52</guid>
		<description>Totally agree, Kojima is lucky that Snake is such a badass character.  I for one definitely wanted the PS3 to play MGS4 but got a little turned off after you told me about all the cut scenes.  After seeing the gameplay though the MGS nostalgia hit me and I finally got the game.  SNAAAAKKEEEEE!</description>
		<content:encoded><![CDATA[<p>Totally agree, Kojima is lucky that Snake is such a badass character.  I for one definitely wanted the PS3 to play MGS4 but got a little turned off after you told me about all the cut scenes.  After seeing the gameplay though the MGS nostalgia hit me and I finally got the game.  SNAAAAKKEEEEE!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Review: Left 4 Dead Survival Pack by Rich</title>
		<link>http://www.negaview.com/videogame/review-left-4-dead-survival-pack/comment-page-1/#comment-51</link>
		<dc:creator>Rich</dc:creator>
		<pubDate>Tue, 16 Jun 2009 17:57:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.negaview.com/?p=85#comment-51</guid>
		<description>The real reason the tank goes after Louis is because I was playing him and everytime a tank showed up you bolted like a ajuhmah spotting a chanel outlet in the distance.  Whereas I had no fear and held the tank down so you 3 biznatches shot em down from behind....way behind.</description>
		<content:encoded><![CDATA[<p>The real reason the tank goes after Louis is because I was playing him and everytime a tank showed up you bolted like a ajuhmah spotting a chanel outlet in the distance.  Whereas I had no fear and held the tank down so you 3 biznatches shot em down from behind&#8230;.way behind.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Must Love Dogs by KattyBlackyard</title>
		<link>http://www.negaview.com/uncategorized/must-love-dogs/comment-page-1/#comment-50</link>
		<dc:creator>KattyBlackyard</dc:creator>
		<pubDate>Mon, 15 Jun 2009 10:12:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.negaview.com/?p=100#comment-50</guid>
		<description>Great post! I'll subscribe right now wth my feedreader software!</description>
		<content:encoded><![CDATA[<p>Great post! I&#8217;ll subscribe right now wth my feedreader software!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on p90x review by gman</title>
		<link>http://www.negaview.com/uncategorized/p90x-review/comment-page-1/#comment-49</link>
		<dc:creator>gman</dc:creator>
		<pubDate>Fri, 12 Jun 2009 17:59:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.negaview.com/?p=106#comment-49</guid>
		<description>That is correct.  I did each workout in Phase I once over the course of two weeks so I knew what I was getting into before I started, which I think was a big help!</description>
		<content:encoded><![CDATA[<p>That is correct.  I did each workout in Phase I once over the course of two weeks so I knew what I was getting into before I started, which I think was a big help!</p>
]]></content:encoded>
	</item>
</channel>
</rss>
